That gives me the math for the title of this post. Each test user had a playfield with ~2,200 characters, and each character contains 2 pixels. The game runs at 10 FPS. 2500 * 2200 * 2 * 10 is a little over 100 million! Maybe that’s not a fair measurement, but it’s the one I chose.
It’s Not AI Psychosis If It Works#Before I wrote my blog post about how I use LLMs, I wrote a tongue-in-cheek blog post titled Can LLMs write better code if you keep asking them to “write better code”? which is exactly as the name suggests. It was an experiment to determine how LLMs interpret the ambiguous command “write better code”: in this case, it was to prioritize making the code more convoluted with more helpful features, but if instead given commands to optimize the code, it did make the code faster successfully albeit at the cost of significant readability. In software engineering, one of the greatest sins is premature optimization, where you sacrifice code readability and thus maintainability to chase performance gains that slow down development time and may not be worth it. Buuuuuuut with agentic coding, we implicitly accept that our interpretation of the code is fuzzy: could agents iteratively applying optimizations for the sole purpose of minimizing benchmark runtime — and therefore faster code in typical use cases if said benchmarks are representative — now actually be a good idea? People complain about how AI-generated code is slow, but if AI can now reliably generate fast code, that changes the debate.,这一点在同城约会中也有详细论述
美國媒體報導,在兩人分手之前,梅琳達已對丈夫和愛潑斯坦之間的往來感到不安。兩人宣布分手後,比爾・蓋茨承認自己曾在2019年與一名微軟員工有婚外情。。91视频是该领域的重要参考
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